A trainer with a Marill gave me one hell of a hard time! Being Water/Fairy, it took little damage and was dangerous to all of my Pokés... not to mention it had ROLLOUT! EEEK! I almost lost Peeko to it, and eventually spammed it with Sand Attack for a safe kill.
After catching a Whismur (Ampy) in Rusturf Tunnel it was time to go back to the Gym Leader! Peeko had been grinded to level 14, so that it was even in level with Roxanne's Nosepass. I knew her Geodude had Sturdy, but what I underestimated was the damage of Rock Tomb. I did a bit of damage with Wing Attack, then I managed to switch Peeko with Palle Satana to heal it, but I knew I couldn't switch back safely because Geodude might have shotted me. So, Palle Satana was sacrificed for a safe switch ad Peeko finished Geodude with Water Gun (thinking in retrospective, I could have acted differently and save more Pokés, but that's part of the rules...). When Nosepass came in, I tried to kill it with Peeko, but it did very little damage and was eventually killed with Rock Tomb (;_;). I finished the job with Pochi, with Bite, chip damage after chip damage(including a Potion recovery on Roxanne's side). So, two preventable losses... Badge get though. I don't think I'll make it very far, I thought that would be way easier!
So, Palle Satana and Peeko were put in the "Inferno" box. Inferno means Hell in Italian; apparently Hell is unacceptable by the game's filter, while Inferno is. Meh. Same happened with Satan Balls (unacceptable, while Palle Satana was accepted). Now to save real Peeko, to make up for the death of my own Peeko, and the Devon Parts...
Taught Cut to Tom Nook, on with the trainers I couldn't reach before.
Until next time!
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